![]() ![]() It also helps that you now have a mini-map at your disposal, eliminating the need to draw a map as you go like in earlier games. In this way exploration is rewarded and encouraged. It may not be the right way, but there is almost always something worthwhile at the end of every tunnel! This completely negates the feelings of frustration that similar games leave you with when they force you to backtrack. ![]() It is the way that these items are hidden that makes Super Metroid such a replayable experience.Īs you delve further in, you will begin to realize that no matter what path you choose, there is always some kind of reward. Scattered throughout this massive maze are the tools that Samus will need to succeed in her adventure. At the beginning of the game, Samus has very little resources at her disposal, limiting where she can go, but this will quickly change. Beginning at your ship on the surface of Planet Zebes, Samus must run, jump, and shoot her way through a massive labyrinth of underground caverns. Super Metroid’s gameplay is all about exploration, and every aspect of its game design centers on this. Then it’s off to Zebes to get it back, and it is here that your adventure REALLY begins. Arriving to find the research team dead and arch-nemesis Ridley absconding with the baby Metroid, we are then given a few seconds to escape the exploding station. We begin the experience as Samus answers a distress call from the scientific space station that she gave the last Metroid to. So what is it that makes this game an immortal classic? Besides Ridley … This resulted in many gamers lining up to take the walk-through tour, never knowing the greatness that resided right next door … Unfortunately Super Metroid had the misfortune of coming out around the same time period as another one of Nintendo’s heavy hitters: Donkey Kong Country. ![]() Which brings me to Super Metroid, a game that is now known far and wide as one of the greatest games ever made. A world so dark and solitary in its nature that if not for the sound of your fellow adventurer’s voices, you would swear that you are all alone … A world of dark passages and underground rivers. Have you ever been spelunking? No, not those guided cave walks for the tourists! I’m talking about “wild caving'”, where you leave the tourists behind with their walkways and large areas and enter a world that few will ever see. ![]()
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